- Timestamp:
- Mar 23, 2009, 12:44:10 AM (15 years ago)
- File:
-
- 1 edited
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code/branches/miniprojects/src/orxonox/objects/gametypes/TeamGametype.h
r2818 r2820 34 34 #include <vector> 35 35 36 #include " Gametype.h"36 #include "Deathmatch.h" 37 37 38 38 namespace orxonox 39 39 { 40 class _OrxonoxExport TeamGametype : public Gametype40 class _OrxonoxExport TeamGametype : public Deathmatch 41 41 { 42 42 public: … … 47 47 48 48 virtual void playerEntered(PlayerInfo* player); 49 virtual voidplayerLeft(PlayerInfo* player);49 virtual bool playerLeft(PlayerInfo* player); 50 50 51 51 virtual bool allowPawnHit(Pawn* victim, Pawn* originator = 0);
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