- Timestamp:
- Dec 11, 2008, 1:54:35 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/physics/src/orxonox/objects/worldentities/LinearEntity.cc
r2374 r2407 80 80 void LinearEntity::overwritePosition() 81 81 { 82 //COUT(0) << "Setting position on client: " << this->overwrite_position_ << std::endl;83 82 this->setPosition(this->overwrite_position_); 84 83 } … … 86 85 void LinearEntity::overwriteOrientation() 87 86 { 88 //COUT(0) << "Setting orientation on client: " << this->overwrite_orientation_ << std::endl;89 87 this->setOrientation(this->overwrite_orientation_); 90 88 } … … 109 107 { 110 108 if (!bContinuous) 111 {112 //if (Core::isMaster())113 // COUT(0) << "Setting position on server: " << this->getPosition() << std::endl;114 109 this->overwrite_position_ = this->getPosition(); 115 }116 110 } 117 111 … … 119 113 { 120 114 if (!bContinuous) 121 {122 //if (Core::isMaster())123 // COUT(0) << "Setting orientation on server: " << this->getOrientation() << std::endl;124 115 this->overwrite_orientation_ = this->getOrientation(); 125 }126 116 } 127 117 }
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