- Timestamp:
- Dec 10, 2008, 5:30:39 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/weapon2/src/orxonox/objects/weaponSystem/Weapon.h
r2379 r2391 40 40 #include "Munition.h" 41 41 42 #include "objects/worldentities/PositionableEntity.h" 43 42 44 namespace orxonox 43 45 { 44 class _OrxonoxExport Weapon : public BaseObject46 class _OrxonoxExport Weapon : public PositionableEntity 45 47 { 46 48 public: … … 82 84 { return this->parentWeaponSystem_; }; 83 85 84 //in future by XMLPort ,86 //in future by XMLPort 85 87 virtual void setWeapon(); 86 88 … … 92 94 float bulletLoadingTime_; 93 95 float magazineLoadingTime_; 96 bool bReloading_; 97 94 98 Munition *munition_; 95 99 std::string munitionType_;
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