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Ignore:
Timestamp:
Dec 10, 2008, 5:30:39 PM (15 years ago)
Author:
polakma
Message:

fixed projectile, particle effect, reloadingTimer and magazineTimer

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon2/src/orxonox/objects/weaponSystem/Munition.h

    r2379 r2391  
    5353            void fillMagazines();
    5454
    55             bool bullets();
    56             bool magazines();
     55            unsigned int bullets();
     56            unsigned int magazines();
    5757
    58             void removeBullets(unsigned int k, Weapon * parentWeapon);
     58            void removeBullets(unsigned int k);
    5959            void removeMagazines(unsigned int k);
    6060            void addBullets(unsigned int k);
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