- Timestamp:
- Dec 10, 2008, 4:19:44 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/presentation/src/orxonox/objects/quest/Rewardable.h
r2371 r2385 29 29 /** 30 30 @file Rewardable.h 31 @brief 32 Definition of the Rewardable class. 31 @brief Definition of the Rewardable class. 33 32 */ 34 33 … … 61 60 Method to transcribe a rewardable object to the player. 62 61 Must be implemented by every class inheriting from Rewardable. 63 @param player62 @param player 64 63 A pointer to the ControllableEntity, do whatever you want with it. 65 @return64 @return 66 65 Return true if successful. 67 66 */ 68 virtual bool reward(PlayerInfo* player) = 0; //!<67 virtual bool reward(PlayerInfo* player) = 0; 69 68 70 69 };
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