- Timestamp:
- Nov 23, 2008, 4:31:36 PM (15 years ago)
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code/branches/questsystem2/src/orxonox/objects/quest/AddQuestHint.h
r2221 r2251 30 30 @file AddQuestHint.h 31 31 @brief 32 32 Definition of the AddQuestHint class. 33 33 */ 34 34 … … 48 48 Adds a QuestHint, resp. activates the QuestHint of the given id for the player the QuestEffect is invoked on. 49 49 50 50 Creating a AddQuestHint through XML goes as follows: 51 51 52 52 <AddQuestHint hintId="id" /> //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the QuestHint that should be added.
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