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Ignore:
Timestamp:
Nov 23, 2008, 4:31:36 PM (15 years ago)
Author:
dafrick
Message:

Some cleanup…

File:
1 edited

Legend:

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  • code/branches/questsystem2/src/orxonox/objects/quest/AddQuestHint.h

    r2221 r2251  
    3030    @file AddQuestHint.h
    3131    @brief
    32         Definition of the AddQuestHint class.
     32    Definition of the AddQuestHint class.
    3333*/
    3434
     
    4848        Adds a QuestHint, resp. activates the QuestHint of the given id for the player the QuestEffect is invoked on.
    4949       
    50         Creating a AddQuestHint through XML goes as follows:
     50    Creating a AddQuestHint through XML goes as follows:
    5151       
    5252        <AddQuestHint hintId="id" />  //Where id is a GUID, see http://en.wikipedia.org/wiki/Globally_Unique_Identifier#Basic_structure for more information, and identifies the QuestHint that should be added.
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