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Ignore:
Timestamp:
Nov 12, 2008, 4:45:50 PM (17 years ago)
Author:
polakma
Message:

added munition, fixed reloadTimer_

File:
1 edited

Legend:

Unmodified
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  • code/branches/weapon2/src/orxonox/objects/weaponSystem/WeaponSlot.h

    r2186 r2203  
    3434#include "core/BaseObject.h"
    3535
    36 
    3736#include "Weapon.h"
    3837#include "../worldentities/PositionableEntity.h"
     
    6362
    6463            WeaponSet *parentWeaponSet_;
    65 
    66             //attached weapon orientation
    67             int yaw_ = 0;
    68             int pitch_ = 0;
    69             int roll_ = 0;
    7064    };
    7165}
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