- Timestamp:
- Nov 8, 2008, 7:58:49 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/questsystem2/src/orxonox/objects/quest/QuestEffect.h
r2146 r2159 26 26 * 27 27 */ 28 29 /** 30 @file QuestEffect.h 31 @brief 32 Definition of the QuestEffect class. 33 */ 28 34 29 35 #ifndef _QuestEffect_H__ … … 41 47 @brief 42 48 Handles effects for quests. 49 QuestEffects are the only way for quests to have any sideeffects in the game world. They are also the only way to gain, complete or fail quests. 43 50 @author 44 51 Damian 'Mozork' Frick
Note: See TracChangeset
for help on using the changeset viewer.