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Timestamp:
Nov 8, 2008, 7:58:49 PM (15 years ago)
Author:
dafrick
Message:

Completed documentation of finished classes.

File:
1 edited

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  • code/branches/questsystem2/src/orxonox/objects/quest/ChangeQuestStatus.h

    r2146 r2159  
    2727 */
    2828
     29/**
     30    @file ChangeQuestStatus.h
     31    @brief
     32        Definition of the ChangeQuestStatus class.
     33*/
     34
    2935#ifndef _ChangeQuestStatus_H__
    3036#define _ChangeQuestStatus_H__
     
    4147    /**
    4248    @brief
    43         An effect which changes a quests status.
     49        An effect which changes a quests status of a specified quest for the player invoking the effect.
    4450    @author
    4551        Damian 'Mozork' Frick
     
    5157            virtual ~ChangeQuestStatus();
    5258
    53             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
     59            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a ChangeQuestStatus object through XML.
    5460
    5561            virtual bool invoke(ControllableEntity* player) = 0; //!< Invokes the effect.
     
    5965                { return this->questId_; }
    6066
     67        private:
    6168            std::string questId_; //!< The id of the quest the status should be changed of.
    62 
    63         private:
    64             void setQuestId(const std::string & id);
     69           
     70            void setQuestId(const std::string & id); //!< Sets the quest id.
    6571
    6672    };
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