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Ignore:
Timestamp:
Nov 6, 2008, 12:02:05 AM (16 years ago)
Author:
dafrick
Message:

Started implementation of QuestEffectBeacon.
Done some documentation of QuestItem and subclasses.

File:
1 edited

Legend:

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  • code/branches/questsystem2/src/orxonox/objects/quest/AddReward.cc

    r2105 r2146  
    3232#include "core/CoreIncludes.h"
    3333
     34#include "orxonox/objects/worldentities/ControllableEntity.h"
    3435#include "Rewardable.h"
    3536
     
    9293        Returns true if the effect was invoked successfully.
    9394    */
    94     bool AddReward::invoke(Player* player)
     95    bool AddReward::invoke(ControllableEntity* player)
    9596    {
    9697        bool check = true;
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