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Ignore:
Timestamp:
Oct 27, 2008, 4:08:51 AM (17 years ago)
Author:
landauf
Message:

many changes, most important: BaseObject takes now a pointer to it's creator which is needed to build a level hierarchy (with different scenes)

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/objecthierarchy/src/orxonox/tools/Mesh.h

    r2006 r2019  
    4343            ~Mesh();
    4444
    45             void setMeshSource(const std::string& file);
     45            void setMeshSource(Ogre::SceneManager* scenemanager, const std::string& file);
    4646
    4747            inline Ogre::Entity* getEntity()
     
    6161            Ogre::Entity* entity_;
    6262            bool bCastShadows_;
     63            Ogre::SceneManager* scenemanager_;
    6364    };
    6465}
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