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Ignore:
Timestamp:
Oct 22, 2008, 4:03:10 PM (16 years ago)
Author:
dafrick
Message:

Some cleaning, reorganization and implementation of some small methods.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/questsystem/src/orxonox/objects/QuestHint.h

    r1992 r1996  
    3030#define _QuestHint_H__
    3131
     32#include <map>
    3233#include <string>
    3334
    34 #include "orxonox/quests/QuestDescription.h"
     35#include "QuestDescription.h"
    3536#include "Quest.h"
    3637#include "QuestItem.h"
     
    5556            bool isActive(const Player & player) const; //!< Returns true if the hint is active for the input player.
    5657           
    57             void activate(const Player & player); //!< Activates the hint for the input player.
     58            bool activate(const Player & player); //!< Activates the hint for the input player.
    5859           
    5960            void setQuest(Quest* quest); //!< Sets the quest the hint belongs to.
     
    6263           
    6364            Quest* quest_;
    64             //TDO: questHint statuslist.
     65            std::map<Player*, questHintStatus::Enum> playerStatus_;
    6566   
    6667    };
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