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Ignore:
Timestamp:
Oct 18, 2008, 10:58:46 PM (17 years ago)
Author:
landauf
Message:

did some first (and very unfinished) steps to deal with different players on server and client

File:
1 edited

Legend:

Unmodified
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  • code/branches/objecthierarchy/src/orxonox/gamestates/GSServer.cc

    r1910 r1940  
    5252    void GSServer::enter()
    5353    {
    54         Settings::_getInstance().bHasServer_ = true;
     54        Settings::_getInstance().setHasServer(true);
    5555
    5656        GSLevel::enter();
     
    8585
    8686        GSLevel::leave();
    87        
    88         Settings::_getInstance().bHasServer_ = false;
     87
     88        Settings::_getInstance().setHasServer(false);
    8989    }
    9090
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