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Ignore:
Timestamp:
Sep 26, 2008, 12:59:48 AM (16 years ago)
Author:
scheusso
Message:

Fix in Projectiles (network fix)
different improvements in synchronisable and gamestates

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/TODO

    r1793 r1834  
    55        check that we dont have to much registervar because of virtual function calls
    66
     7        setvariable mode
     8        objectmode
     9        friend classes
     10        priorities
     11        static (sync once)
     12        triggerSync
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