Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Aug 31, 2008, 2:37:00 PM (17 years ago)
Author:
rgrieder
Message:

Moved most of the GraphicsEngine code to GSRoot and GSGraphics.
GraphicsEngine is now more of a legacy object to ensure functionality until there is a new solution.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/gamestates/GSLevel.h

    r1674 r1686  
    3131
    3232#include "OrxonoxPrereqs.h"
     33#include <OgrePrerequisites.h>
    3334#include "core/GameState.h"
    3435
     
    5859        float timeFactor_;       //!< A factor to change the gamespeed
    5960
     61        Ogre::SceneManager*   sceneManager_;
    6062        KeyBinder*            keyBinder_;        //!< tool that loads and manages the input bindings
    6163        SimpleInputState*     inputState_;
Note: See TracChangeset for help on using the changeset viewer.