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Ignore:
Timestamp:
Aug 26, 2008, 4:26:04 PM (17 years ago)
Author:
rgrieder
Message:

Still working on the GameStates, but I have to save the work because of some major changes.

  • Exported InputManager- and TclThreadManager-tick to GSGraphics instead of Core
  • Fixed a few bugs in GameState by adding an internal state variable as bitfield (quite practical)
  • Fixed a bug in InputManager that occurred when destroying an active InputState
  • Added GSIO and GSIOConsole (3 lines of loop code with std::cin, but works ;))
  • Added more boost thread includes to OrxonoxStableHeaders.h
  • Many changes in all GameState derived classes
File:
1 edited

Legend:

Unmodified
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  • code/branches/gui/src/orxonox/OrxonoxStableHeaders.h

    r1638 r1670  
    4949#include <CEGUI.h>
    5050#include <boost/thread/recursive_mutex.hpp>
     51#include <boost/thread/mutex.hpp>
     52#include <boost/thread/condition.hpp>
     53#include <boost/thread/thread.hpp>
    5154
    5255//-----------------------------------------------------------------------
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