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Ignore:
Timestamp:
May 7, 2008, 12:11:25 AM (16 years ago)
Author:
rgrieder
Message:
  • rearranged function calls in Orxonox.cc has yet to be looked at clearly, commented and COUTed
  • works so far, but using 3 little hacks… in hacky classes
File:
1 edited

Legend:

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  • code/branches/ogre/src/orxonox/objects/WorldEntity.cc

    r1209 r1243  
    4747    WorldEntity::WorldEntity()
    4848    {
    49         RegisterObject(WorldEntity);
    50 
    51         //create();
    52 
    5349        this->bStatic_ = true;
    5450        this->velocity_ = Vector3(0, 0, 0);
     
    5753        this->rotationRate_ = 0;
    5854        this->momentum_ = 0;
     55
     56        RegisterObject(WorldEntity);
    5957
    6058        if (GraphicsEngine::getSingleton().getSceneManager())
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