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Ignore:
Timestamp:
May 17, 2019, 4:29:11 PM (5 years ago)
Author:
cwaupoti
Message:

temorary

File:
1 edited

Legend:

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  • code/branches/Boxhead_FS19/src/modules/hover/Hover.cc

    r12397 r12398  
    5151
    5252
    53 
    5453namespace orxonox
    5554{
     
    6564        this->setHUDTemplate("HoverHUD");
    6665    }
    67 
     66    // void Hover::spawnZombie(std::string id)
     67    // {
     68    //     Identifier *identifier = ClassByString("SpaceShip");
     69
     70    //       if(!identifier)
     71    //     {
     72    //         orxout(user_error) << "Script tried to spawn unknown object" << std::endl;
     73    //         return;
     74    //     }
     75
     76    //     if(!identifier->isLoadable())
     77    //     {
     78    //         orxout(user_error) << "Script tried to spawn unloadable object" << std::endl;
     79    //         return;
     80    //     }
     81       
     82   
     83    //     WorldEntity *entity;
     84    //     Identifiable *obj = identifier->fabricate(this->controller_->getWorldEntityByID("Player")->getContext());
     85
     86
     87
     88    //     orxout(user_status) << "First hit!" << std::endl;
     89
     90    //    if(obj->isA(ClassIdentifier<WorldEntity>::getIdentifier()))
     91    //     {
     92    //         orxout(user_status) << "Is WorldEntity!" << std::endl;
     93    //         entity = orxonox_cast<WorldEntity*>(obj);
     94    //     }
     95    //     else if(obj->isA(ClassIdentifier<PlayerInfo>::getIdentifier()))
     96    //     {
     97    //         // TODO This does not work yet because somehow the controllable entity is not set
     98    //         // yet at this stage.
     99    // //        entity = orxonox_cast<PlayerInfo*>(obj)->getControllableEntity();
     100
     101    //         orxout(user_status) << "Is PlayerInfo!" << std::endl;
     102
     103    //         //use TEMPLATES in the map to define objects that are not present on the map yet
     104    //         return;
     105    //     }
     106    //     else
     107    //     {
     108    //         orxout(user_warning) << "Script tried to spawn an object that is neither a WorldEntity, nor a PlayerInfo" << std::endl;
     109           
     110    //         return;
     111    //     }
     112       
     113    //     if(entity->isA(ClassIdentifier<MobileEntity>::getIdentifier())) {
     114    //         orxout(user_status) << "Is MobileEntity!" << std::endl;
     115    //         this->controller_->registerMobileEntity(id, orxonox_cast<MobileEntity*>(entity));
     116    //     }
     117
     118       
     119
     120    //     if(entity->isA(ClassIdentifier<Pawn>::getIdentifier())) {
     121    //         orxout(user_status) << "Is Pawn!" << std::endl;
     122    //         this->controller_->registerPawn(id, orxonox_cast<Pawn*>(entity));
     123    //     }
     124       
     125    //     this->controller_->registerWorldEntity(id, orxonox_cast<WorldEntity*>(entity));
     126
     127
     128    //     ///////////////GOLD!!!!!!!!!!!!!!!////////////////////////
     129    //     Pawn* pawn = this->controller_->getPawnByID(id);
     130
     131    //     //Attach to pawn
     132    //     SpaceShip* drone = new SpaceShip(pawn->getContext()); // this is neccessary because the projectiles fired need a valid creator for the particlespawner (when colliding against something)
     133       
     134    //     drone->addTemplate("spaceshipzombie"); //ScriptableControllerDroneTemplate spaceshipescort
     135
     136    //     Vector3 spawnPosition = pawn->getWorldPosition() + Vector3(500,20,500);
     137    //     drone->setPosition(spawnPosition);
     138    // }
    68139
    69140    void Hover::tick(float dt)
     
    132203
    133204        //Spawn Zombies
    134         //spawnZombie(1);
     205        //spawnZombie(z1);
    135206
    136207
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