- Timestamp:
- Apr 18, 2019, 4:02:06 PM (5 years ago)
- File:
-
- 1 edited
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code/branches/MouseAPI_FS19/src/modules/MouseAPI/mousegametype.cc
r12301 r12309 9 9 10 10 } 11 11 12 void MouseGametype::start(){ 12 13 … … 19 20 // Reset the variable. 20 21 this->bForceSpawn_ = temp; 21 22 InputManager::getInstance().setMouseExclusive("game",false);//set show mouse, see guimanager23 22 } 24 23
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