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Ignore:
Timestamp:
May 9, 2019, 4:04:30 PM (5 years ago)
Author:
tkuonen
Message:

Added MouseCursor

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/MouseAPI_FS19/src/modules/MouseAPI/mousegametype.cc

    r12309 r12363  
    88    player_ =nullptr;
    99
     10    this->setHUDTemplate("MouseCursor");
     11
    1012}
    1113
    12 void MouseGametype::start(){
    13 
     14void MouseGametype::start()
     15{
    1416    bool temp = this->bForceSpawn_;
    1517    this->bForceSpawn_ = true;
     
    2022    // Reset the variable.
    2123    this->bForceSpawn_ = temp;
     24
    2225}
    2326
     
    3942        this->player_ = player;
    4043        this->players_[player].state_ = PlayerState::Alive;
    41 
    4244    }
    4345}
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