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Ignore:
Timestamp:
May 17, 2018, 4:14:35 PM (7 years ago)
Author:
dreherm
Message:

HUD erweitert

File:
1 edited

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  • code/branches/3DPacman_FS18/src/modules/pacman/PacmanGhost.cc

    r11959 r11976  
    439439
    440440    void PacmanGhost::move(float dt, Vector3 actuelposition, Vector3 velocity){
    441         if(!dontmove)
     441        if(!dontmove){
    442442            this->setPosition(Vector3(actuelposition.x+20*velocity.x*dt,10,actuelposition.z+20*velocity.z*dt));
     443           
     444
     445            if(abs(velocity.x) == 2){
     446                this->setOrientation(Quaternion(Radian(0), Vector3(0, 1, 0)));
     447            }
     448            else if(velocity.z == 2){
     449                this->setOrientation(Quaternion(Radian(0), Vector3(0, 1, 0)));
     450            }
     451            else if(velocity.z == -2){
     452                this->setOrientation(Quaternion(Radian(180), Vector3(0, 1, 0)));
     453            }
     454            else{}
     455
     456     }
    443457    }
    444458
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