Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
May 17, 2018, 4:14:35 PM (7 years ago)
Author:
dreherm
Message:

HUD erweitert

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/3DPacman_FS18/src/modules/pacman/Pacman.h

    r11956 r11976  
    7575            void levelUp();
    7676            bool collis(Vector3 one, Vector3 other);
    77             void catched();
     77            void catched(float dt);
    7878            void posreset();
    7979            void takePoint(PacmanPointSphere* taken);
     
    8282            void setAfraid();
    8383            void setNormal();
     84            bool isdead();
     85            void dead(float dt);
    8486
    8587
     
    100102            //bool firstGame;
    101103            bool afraid = false;
     104            bool death = false;
     105            float deathtime = 0;
    102106           
    103107       private:
Note: See TracChangeset for help on using the changeset viewer.