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Ignore:
Timestamp:
May 11, 2018, 1:44:20 PM (7 years ago)
Author:
dreherm
Message:

Collisionshapes and Powerpoints

File:
1 edited

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  • code/branches/3DPacman_FS18/src/modules/pacman/Pacman.h

    r11945 r11956  
    9696            bool bcolli = false;
    9797            float timer = 0;
    98             Vector3 startposplayer = Vector3(0,10,245);
    99             int totallevelpoint = 3;
     98            Vector3 startposplayer = Vector3(0,10,150);
     99            int totallevelpoint;
    100100            //bool firstGame;
    101101            bool afraid = false;
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