- Timestamp:
- Dec 1, 2017, 6:38:00 PM (6 years ago)
- File:
-
- 1 edited
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code/branches/Asteroid_HS17/src/modules/asteroids2D/Asteroids2DCube.h
r11593 r11614 38 38 #include "asteroids2D/Asteroids2DPrereqs.h" 39 39 40 #include "worldentities/ MovableEntity.h"40 #include "worldentities/pawns/Pawn.h" 41 41 42 42 43 43 namespace orxonox 44 44 { 45 class _Asteroids2DExport Asteroids2DCube : public MovableEntity45 class _Asteroids2DExport Asteroids2DCube : public Pawn 46 46 { 47 47 public: 48 48 Asteroids2DCube(Context* context); 49 virtual void tick(float dt) override; 49 50 50 51 private: 52 int size; // three sizes, 3-> two 2s, 2-> two 1s, 1-> die 53 float width, height; //field 51 54 }; 52 55 }
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