Changeset 11499 for code/branches/HUD_HS16/data/levels/events.oxw
- Timestamp:
- Oct 23, 2017, 2:56:00 PM (7 years ago)
- Location:
- code/branches/HUD_HS16
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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code/branches/HUD_HS16
- Property svn:mergeinfo changed
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code/branches/HUD_HS16/data/levels/events.oxw
r11497 r11499 57 57 --> 58 58 59 <DistanceTrigger name="test" position="0,0,0" target="Pawn" distance=25 stayActive="true" /> 60 <Backlight position="0,0,0" visible=true frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,0,1"/> 61 62 <NextQuestion question="Continue?" a1="yes" a2="no" > 63 <possibleQuestions> 64 <NextQuestion question="Are you sure?" a1="yep let me continue" a2="no actually not" /> 65 <NextQuestion question="Why?" a1="Got a dentist's appointment" a2="this sucks" > 66 <possibleQuestions> 67 <NextQuestion question="Are your teeth that bad mate?" a1="yep" a2="leave me alone godammit" /> 68 <NextQuestion question="You suck" a1="..." a2="Im going now okay" /> 69 </possibleQuestions> 70 </NextQuestion> 71 </possibleQuestions> 59 60 <!-- red --> 61 <!-- 62 Standard: 63 Direct event-connection between an event-listener (Billboard) and an event source (DistanceTrigger). 64 Every fired event of the source is mapped to the "visibility" state of the listener. 65 66 This is a 1:1 mapping between event-listener and event-source. 67 --> 68 <Billboard position="300,150,0" material="Examples/Flare" colour="1.0, 1.0, 1.0" visible=0> 69 <events> 70 <visibility> 71 <DistanceTrigger position="300,100,0" distance=25 target="ControllableEntity" /> 72 </visibility> 73 </events> 74 </Billboard> 75 76 <!-- HELLO THERE ................................................................ ITS ME --> 77 <DistanceTrigger name="test" position="0,0,0" target="Pawn" distance=25 stayActive="true"/> 78 <Backlight position="0,0,0" visible=true frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,0,0"/> 79 <DDDialogue string="Hello World3" > 72 80 <events> 73 81 <execute> … … 75 83 </execute> 76 84 </events> 77 </NextQuestion> 78 79 <DistanceTrigger name="test1" position="100,300,0" target="Pawn" distance=25 stayActive="true" /> 80 <Backlight position="100,300,0" visible=true frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,1,1"/> 81 82 <NextQuestion question="Wazzp bud?" a1="yes" a2="no" > 83 <possibleQuestions> 84 <NextQuestion question="Do you like fish" a1="yep let me continue" a2="no actually not" /> 85 <NextQuestion question="Whats your favourite pastime?" a1="Got a dentist's appointment" a2="this sucks" > 86 <possibleQuestions> 87 <NextQuestion question="Whatever?" a1="yep" a2="leave me alone godammit" /> 88 <NextQuestion question="Turtles then?" a1="..." a2="Im going now okay" /> 89 </possibleQuestions> 90 </NextQuestion> 91 </possibleQuestions> 92 <events> 93 <execute> 94 <EventListener event="test1" /> 95 </execute> 96 </events> 97 </NextQuestion> 98 99 100 <!-- red --> 101 <!-- 102 Standard: 103 Direct event-connection between an event-listener (Billboard) and an event source (DistanceTrigger). 104 Every fired event of the source is mapped to the "visibility" state of the listener. 105 106 This is a 1:1 mapping between event-listener and event-source. 107 --> 108 <Billboard position="300,150,0" material="Examples/Flare" colour="1.0, 1.0, 1.0" visible=0> 109 <events> 110 <visibility> 111 <DistanceTrigger position="300,100,0" distance=25 target="ControllableEntity" /> 112 </visibility> 113 </events> 114 </Billboard> 115 116 <!-- HELLO THERE ................................................................ ITS ME --> 117 <DistanceTrigger name="test" position="0,0,0" target="Pawn" distance=25 stayActive="true"/> 118 <Backlight position="0,0,0" visible=true frequency=0.6 amplitude=3 material="Flares/lensflare" colour="1,0,0"/> 119 <DialogueManager question="Hello World3"> 120 <events> 121 <execute> 122 <EventListener event="test" /> 123 </execute> 124 </events> 125 </DialogueManager> 126 85 </DDDialogue> 127 86 128 87 <!-- orange -->
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