Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Apr 22, 2008, 10:33:58 PM (16 years ago)
Author:
rgrieder
Message:
  • all just little changes to make it work under windows
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/console/src/orxonox/console/InGameConsole.h

    r1141 r1143  
    3131
    3232
    33 #include "OrxonoxStableHeaders.h"
    3433#include "OrxonoxPrereqs.h"
    35 #include "core/Debug.h"
    36 #include "core/InputBuffer.h"
    37 #include "core/Tickable.h"
    38 #include "core/ConsoleCommand.h"
    39 #include <string>
    40 #include <GraphicsEngine.h>
    4134#include <OgrePrerequisites.h>
    42 #include <OgreOverlay.h>
    43 #include <OgreOverlayManager.h>
    44 #include <OgreOverlayContainer.h>
    4535#include <OgreBorderPanelOverlayElement.h>
    4636#include <OgreTextAreaOverlayElement.h>
    47 #include <OgreOverlayElement.h>
    48 #include <OgreStringConverter.h>
     37
     38#include "core/Tickable.h"
     39#include "core/InputBuffer.h"
    4940
    5041
    5142namespace orxonox
    5243{
    53     class _OrxonoxExport InGameConsole : public InputBufferListener, public Tickable{
     44    class _OrxonoxExport InGameConsole : public InputBufferListener
     45    {
    5446        public:
    5547            InGameConsole(InputBuffer* ib);
Note: See TracChangeset for help on using the changeset viewer.