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Ignore:
Timestamp:
Apr 22, 2008, 8:02:36 PM (16 years ago)
Author:
FelixSchulthess
Message:

created InGameConsole

File:
1 edited

Legend:

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  • code/branches/console/src/orxonox/Orxonox.h

    r1089 r1136  
    6161      void init(int argc, char **argv, std::string path);
    6262      void start();
    63       void abortImmediateForce();
     63      // not sure if this should be private
     64      void abortImmediate(/* some error code */);
    6465      void abortRequest();
    6566      inline audio::AudioManager* getAudioManagerPointer() { return auMan_; };
     
    106107      float                 frameSmoothingTime_;
    107108      HUD*                  orxonoxHUD_;
     109      InGameConsole*        orxonoxConsole_;
    108110      bool                  bAbort_;        //!< aborts the render loop if true
    109111      float                 timefactor_;    //!< A factor to change the gamespeed
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