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source: code/trunk/src/orxonox/Orxonox.h @ 1089

Last change on this file since 1089 was 1089, checked in by rgrieder, 16 years ago
  • bugfix in audiomanager
  • added CCOUT(level): like COUT, but prints "* Classname: " in front
File size: 3.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      ...
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30 @file  Orxonox.h
31 @brief Main Orxonox Class File
32 @author Benjamin Knecht <beni_at_orxonox.net>
33 */
34
35#ifndef _Orxonox_H__
36#define _Orxonox_H__
37
38#include "OrxonoxPrereqs.h"
39
40#include <string>
41
42#include <OgrePrerequisites.h>
43#include "audio/AudioPrereqs.h"
44
45#include "GraphicsEngine.h"
46#include "core/InputEventListener.h"
47
48
49namespace orxonox {
50
51  enum gameMode{
52    SERVER,
53    CLIENT,
54    STANDALONE
55  };
56
57  //! Orxonox singleton class
58  class _OrxonoxExport Orxonox : public InputEventListener
59  {
60    public:
61      void init(int argc, char **argv, std::string path);
62      void start();
63      void abortImmediateForce();
64      void abortRequest();
65      inline audio::AudioManager* getAudioManagerPointer() { return auMan_; };
66
67      static Orxonox* getSingleton();
68      static void destroySingleton();
69
70      static inline void slomo(float factor) { Orxonox::getSingleton()->timefactor_ = factor; }
71      static inline void setTimeFactor(float factor = 1.0) { Orxonox::getSingleton()->timefactor_ = factor; }
72      static inline float getTimeFactor() { return Orxonox::getSingleton()->timefactor_; }
73      static inline void exit() { Orxonox::getSingleton()->abortRequest(); }
74
75   private:
76      // don't mess with singletons
77      Orxonox();
78      Orxonox(Orxonox& instance);
79      Orxonox& operator=(const Orxonox& instance);
80      ~Orxonox();
81
82      // init functions
83      void serverInit(std::string path);
84      void clientInit(std::string path);
85      void standaloneInit(std::string path);
86
87      // run functions
88      void serverStart();
89      void clientStart();
90      void standaloneStart();
91
92      void createScene();
93      void setupInputSystem();
94      void startRenderLoop();
95      float calculateEventTime(unsigned long, std::deque<unsigned long>&);
96
97      void eventOccured(InputEvent &evt);
98
99    private:
100      GraphicsEngine*       ogre_;          //!< our dearest graphics engine <3
101      std::string           dataPath_;      //!< path to data
102      audio::AudioManager*  auMan_;         //!< audio manager
103      InputManager*         inputHandler_;  //!< Handles input with key bindings
104      Ogre::Timer*          timer_;         //!< Main loop timer
105      // TODO: make this a config-value by creating a config class for orxonox
106      float                 frameSmoothingTime_;
107      HUD*                  orxonoxHUD_;
108      bool                  bAbort_;        //!< aborts the render loop if true
109      float                 timefactor_;    //!< A factor to change the gamespeed
110
111      // this is used to identify the mode (server/client/...) we're in
112      gameMode              mode_;
113      std::string           serverIp_;
114
115      static Orxonox *singletonRef_s;
116  };
117}
118#endif /* _Orxonox_H__ */
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