- Timestamp:
- Nov 7, 2016, 4:00:25 PM (7 years ago)
- File:
-
- 1 edited
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code/branches/SpaceRace_HS16/src/modules/gametypes/OldSpaceRace.h
r11256 r11272 38 38 39 39 #include "gametypes/Gametype.h" 40 #include "SpaceRaceManager.h" 40 41 41 42 #include "OldRaceCheckPoint.h" … … 63 64 virtual void playerEntered(PlayerInfo* player) override; 64 65 virtual void newCheckpointReached(); 65 virtual void addBots(unsigned int amount) override {}//<! overwrite function in order to bypass the addbots command.66 virtual void addBots(unsigned int amount) override; //<! overwrite function in order to bypass the addbots command. 66 67 //<! This is only a temporary solution. Better: create racingBots. 67 68
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