- Timestamp:
- Apr 21, 2016, 3:33:48 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/orxonox/weaponsystem/WeaponSystem.cc
r11166 r11170 289 289 void WeaponSystem::fire(unsigned int firemode) 290 290 { 291 orxout() << "fire wsys " << firemode << endl;292 291 std::map<unsigned int, WeaponSet *>::iterator it = this->weaponSets_.find(firemode); 293 292 if (it != this->weaponSets_.end() && it->second) … … 297 296 void WeaponSystem::release(unsigned int firemode) 298 297 { 299 orxout() << "release wsys " << firemode << endl;300 298 std::map<unsigned int, WeaponSet *>::iterator it = this->weaponSets_.find(firemode); 301 299 if (it != this->weaponSets_.end() && it->second)
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