- Timestamp:
- Apr 14, 2016, 4:02:00 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/sagerjFS16/src/orxonox/weaponsystem/WeaponSystem.cc
r11164 r11166 289 289 void WeaponSystem::fire(unsigned int firemode) 290 290 { 291 orxout() << "fire wsys " << firemode << endl; 291 292 std::map<unsigned int, WeaponSet *>::iterator it = this->weaponSets_.find(firemode); 292 293 if (it != this->weaponSets_.end() && it->second) … … 296 297 void WeaponSystem::release(unsigned int firemode) 297 298 { 299 orxout() << "release wsys " << firemode << endl; 298 300 std::map<unsigned int, WeaponSet *>::iterator it = this->weaponSets_.find(firemode); 299 301 if (it != this->weaponSets_.end() && it->second) 300 302 it->second->release(); 301 orxout() << "release wsys " << firemode << endl;302 303 } 303 304
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