- Timestamp:
- Mar 24, 2016, 3:52:07 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc
r11149 r11150 32 32 #include "core/XMLPort.h" 33 33 #include "core/GameMode.h" 34 #include "co mmand/ConsoleCommandIncludes.h"34 #include "core/command/ConsoleCommandIncludes.h" 35 35 36 36 … … 38 38 namespace orxonox 39 39 { 40 SetConsoleCommand("test", &test); 40 41 SetConsoleCommand("CampaignMenu", "test", &CampaignMenu::test); 42 41 43 RegisterClass(CampaignMenu); 42 44 43 CampaignMenu::CampaignMenu( context* context)45 CampaignMenu::CampaignMenu(Context* context) 44 46 :BaseObject(context) 45 47 … … 49 51 50 52 CampaignMenu::~CampaignMenu() 51 { 52 } 53 {} 53 54 54 55 void CampaignMenu::test() 55 56 { 57 orxout()<<"test"<< endl; 58 } 59 60 //loads the new campaign menu 61 void CampaignMenu::loadnewmenu() 62 { 56 63 57 64 } 58 59 65 }
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