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source: code/branches/bindermFS16/src/orxonox/overlays/CampaignMenu.cc @ 11149

Last change on this file since 11149 was 11149, checked in by binderm, 8 years ago

new files for campaign menu

File size: 1.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Matthias Binder
24 *
25 */
26
27
28#include "CampaignMenu.h"
29
30#include "core/CoreIncludes.h"
31#include "core/GUIManager.h"
32#include "core/XMLPort.h"
33#include "core/GameMode.h"
34#include "command/ConsoleCommandIncludes.h"
35
36
37
38namespace orxonox
39{
40    SetConsoleCommand("test", &test);
41    RegisterClass(CampaignMenu);
42
43    CampaignMenu::CampaignMenu(context* context)
44        :BaseObject(context)
45
46    {
47        RegisterObject(CampaignMenu);
48    }
49
50    CampaignMenu::~CampaignMenu()
51    {
52    }
53
54    void CampaignMenu::test()
55    {
56       
57    }
58
59}
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