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Ignore:
Timestamp:
Jan 17, 2016, 6:41:22 PM (8 years ago)
Author:
landauf
Message:

merged remaining commits from cpp11_v2 to cpp11_v3 (for some reason they were not merged in the first attempt)

Location:
code/branches/cpp11_v3
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/branches/cpp11_v3

  • code/branches/cpp11_v3/src/orxonox/infos/GametypeInfo.cc

    r11054 r11068  
    291291        if(GameMode::isMaster())
    292292        {
    293             NotificationListener::sendNotification("Press [Fire] to respawn", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     293            NotificationListener::sendNotification("Press [Fire] to respawn", GametypeInfo::NOTIFICATION_SENDER, NotificationMessageType::info, NotificationSendMode::network, player->getClientID());
    294294            // Remove the player from the list of players that have spawned, since it currently is not.
    295295            this->spawnedPlayers_.erase(player);
     
    346346                // Display "Press [Fire] to start the match" if the game has not yet ended.
    347347                if(!this->hasEnded())
    348                     NotificationListener::sendNotification("Press [Fire] to start the match", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     348                    NotificationListener::sendNotification("Press [Fire] to start the match", GametypeInfo::NOTIFICATION_SENDER, NotificationMessageType::info, NotificationSendMode::network, player->getClientID());
    349349                // Else display "Game has ended".
    350350                else
    351                     NotificationListener::sendNotification("Game has ended", GametypeInfo::NOTIFICATION_SENDER, notificationMessageType::info, notificationSendMode::network, player->getClientID());
     351                    NotificationListener::sendNotification("Game has ended", GametypeInfo::NOTIFICATION_SENDER, NotificationMessageType::info, NotificationSendMode::network, player->getClientID());
    352352            }
    353353        }
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