- Timestamp:
- Jan 10, 2016, 1:54:11 PM (9 years ago)
- Location:
- code/branches/cpp11_v3
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/cpp11_v3
- Property svn:mergeinfo changed
-
code/branches/cpp11_v3/src/modules/questsystem/LocalQuest.cc
r9667 r11054 128 128 bool LocalQuest::isStartable(const PlayerInfo* player) const 129 129 { 130 if(!(this->getParentQuest() == NULL|| this->getParentQuest()->isActive(player)))130 if(!(this->getParentQuest() == nullptr || this->getParentQuest()->isActive(player))) 131 131 return false; 132 132 … … 188 188 The status to be set. 189 189 @return 190 Returns false if player is NULL.190 Returns false if player is nullptr. 191 191 */ 192 192 bool LocalQuest::setStatus(PlayerInfo* player, const QuestStatus::Value & status)
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