- Timestamp:
- Nov 25, 2015, 1:51:10 PM (8 years ago)
- File:
-
- 1 edited
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code/branches/campaignHS15/src/orxonox/worldentities/ActionPoint.h
r10848 r10855 68 68 inline void setProtectMeXML(bool c) 69 69 { 70 this-> protectMe_ = c;70 this->bProtectMe_ = c; 71 71 } 72 72 inline bool getProtectMeXML () 73 73 { 74 return this-> protectMe_;74 return this->bProtectMe_; 75 75 } 76 76 … … 79 79 inline void setFightAllXML(bool c) 80 80 { 81 this-> fightAll_ = c;81 this->bFightAll_ = c; 82 82 } 83 83 inline bool getFightAllXML () 84 84 { 85 return this-> fightAll_;85 return this->bFightAll_; 86 86 } 87 87 //----[/FightAll data]---- … … 102 102 return ""; 103 103 } 104 void setLoopStart(bool value) 105 { 106 this->bLoopStart_ = value; 107 } 108 void setLoopEnd (bool value) 109 { 110 this->bLoopEnd_ = value; 111 } 104 112 //----["Waypoints" data]---- 105 113 void setTargetPosition(const Vector3& target); … … 107 115 //----[/"Waypoints" data]---- 108 116 117 bool getLoopStart() 118 { 119 return this->bLoopStart_; 120 } 121 bool getLoopEnd(); 122 { 123 return this->bLoopEnd_; 124 } 109 125 private: 110 126 … … 115 131 WeakPtr<ControllableEntity> enemy_; 116 132 117 bool protectMe_; 118 bool fightAll_; 133 bool bLoopStart_; 134 bool bLoopEnd_; 135 bool bProtectMe_; 136 bool bFightAll_; 119 137 Vector3 targetPosition_; 120 138 };
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