Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 18, 2007, 6:02:47 PM (17 years ago)
Author:
nicolasc
Message:

crosshair moves, shot do too, but not exactly where they should

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/presentation/src/world_entities/space_ships/space_ship.h

    r10715 r10719  
    7575    inline void loadWeapon(float regen) { this->weaponEnergyRegen = regen; };
    7676
    77     void addWeaponToSlot(int wm, int config, int slot, const std::string& weaponName);
     77//     void addWeaponToSlot(int wm, int config, int slot, const std::string& weaponName);
    7878
    7979    inline PNode* getTravelNode() { return this->travelNode; };
Note: See TracChangeset for help on using the changeset viewer.