Changeset 10714 in orxonox.OLD for branches/presentation/src/world_entities/space_ships/space_ship.h
- Timestamp:
- Jun 18, 2007, 3:19:15 PM (18 years ago)
- File:
-
- 1 edited
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branches/presentation/src/world_entities/space_ships/space_ship.h
r10698 r10714 168 168 bool bInit; //!< set true, if MP have been loaded 169 169 170 /* 170 171 171 float xMouse; //!< mouse moved in x-Direction 172 172 float yMouse; //!< mouse moved in y-Direction 173 173 float mouseSensitivity; //!< the mouse sensitivity 174 int yInvert;175 int controlVelocityX;176 int controlVelocityY;177 */ 174 // int yInvert; 175 // int controlVelocityX; 176 // int controlVelocityY; 177 178 178 179 179 Vector velocity; //!< the velocity of the player. … … 199 199 void setCameraFovy(float fovy); 200 200 201 /* 201 202 202 Quaternion mouseDir; //!< the direction where the player wants to fly 203 Quaternion oldMouseDir; //!< the direction where the player wanted to fly203 /*Quaternion oldMouseDir; //!< the direction where the player wanted to fly 204 204 float shipInertia; //!< the inertia of the ship(how fast the ship reacts to a mouse input) 205 205 Quaternion rotQuat;
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