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Ignore:
Timestamp:
May 31, 2007, 3:45:23 PM (17 years ago)
Author:
snellen
Message:

explosion is now scriptable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/src/world_entities/effects/explosion.h

    r9869 r10665  
    1818  public:
    1919    static void explode (PNode* position, const Vector& size);
    20 
     20    void explode (float x, float y, float z); /// Explode at the current position with size (x,y,z)
     21   
    2122    Explosion ();
    2223    virtual ~Explosion ();
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