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Ignore:
Timestamp:
Oct 10, 2015, 4:34:26 PM (9 years ago)
Author:
fvultier
Message:

Merged towerdefenseFabien branch back to trunk. The towerdefense Minigame is now a plugin.

File:
1 edited

Legend:

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  • code/trunk/src/modules/towerdefense/TowerDefenseEnemy.h

    r10626 r10629  
    2222#include "worldentities/pawns/SpaceShip.h"
    2323#include "util/Output.h"
    24 #include "controllers/ArtificialController.h"
    2524#include "TowerDefense.h"
    2625
     
    3938
    4039        virtual void tick(float dt);
    41         void addWaypoint(TDCoordinate* coord);
    42         void popWaypoint();
    43         TDCoordinate peekWaypoint();
    44 
    45         virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs);
    46 
     40        virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator);
    4741
    4842    private:
    49         TowerDefense* getGame();
     43        WeakPtr<TowerDefense> getGame();
    5044        WeakPtr<TowerDefense> game;
    5145        TowerDefense* td;
    5246        bool once_;
    53         std::vector<TDCoordinate*> Waypointsvector_;
    54 
    5547    };
    5648
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