- Timestamp:
- Oct 4, 2015, 9:12:21 PM (9 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
-
code/trunk/src/modules/towerdefense/TowerDefenseEnemy.cc
r10622 r10624 29 29 this->setCollisionType(WorldEntity::Dynamic); 30 30 //needed to keep track of the PlayerStats coded in TowerDefense.h 31 this->td = orxonox_cast<TowerDefense*>(this->getGametype() .get());31 this->td = orxonox_cast<TowerDefense*>(this->getGametype()); 32 32 once_=false; 33 33 … … 53 53 } 54 54 55 WeakPtr<TowerDefense>TowerDefenseEnemy::getGame()55 TowerDefense* TowerDefenseEnemy::getGame() 56 56 { 57 57 if (game == NULL)
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