Changeset 10624 for code/trunk/src/modules/mini4dgame/Mini4DgameBoard.cc
- Timestamp:
- Oct 4, 2015, 9:12:21 PM (9 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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code/trunk
-
code/trunk/src/modules/mini4dgame/Mini4DgameBoard.cc
r10230 r10624 901 901 /** 902 902 @brief 903 Is called when the gametype has changed.904 */905 void Mini4DgameBoard::changedGametype()906 {907 SUPER(Mini4DgameBoard, changedGametype);908 909 // Check, whether it's still Mini4Dgame.910 this->checkGametype();911 }912 913 /**914 @brief915 903 Checks whether the gametype is Mini4Dgame and if it is, sets its centerpoint. 916 904 */ … … 919 907 if (this->getGametype() != NULL && this->getGametype()->isA(Class(Mini4Dgame))) 920 908 { 921 Mini4Dgame* Mini4DgameGametype = orxonox_cast<Mini4Dgame*>(this->getGametype() .get());909 Mini4Dgame* Mini4DgameGametype = orxonox_cast<Mini4Dgame*>(this->getGametype()); 922 910 Mini4DgameGametype->setGameboard(this); 923 911 }
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