Changeset 10624 for code/trunk/src/modules/invader/InvaderShip.cc
- Timestamp:
- Oct 4, 2015, 9:12:21 PM (9 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
-
code/trunk/src/modules/invader/InvaderShip.cc
r9943 r10624 91 91 92 92 // Camera 93 WeakPtr<Camera>camera = this->getCamera();93 Camera* camera = this->getCamera(); 94 94 if (camera != NULL) 95 95 { … … 142 142 { 143 143 // orxout() << "touch!!! " << endl; //<< otherObject << " at " << contactPoint; 144 WeakPtr<InvaderEnemy>enemy = orxonox_cast<InvaderEnemy*>(otherObject);145 WeakPtr<Projectile>shot = orxonox_cast<Projectile*>(otherObject);144 InvaderEnemy* enemy = orxonox_cast<InvaderEnemy*>(otherObject); 145 Projectile* shot = orxonox_cast<Projectile*>(otherObject); 146 146 // ensure that this gets only called once per enemy. 147 147 if (enemy != NULL && lastEnemy != enemy) … … 171 171 } 172 172 173 WeakPtr<Invader>InvaderShip::getGame()173 Invader* InvaderShip::getGame() 174 174 { 175 175 if (game == NULL)
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