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Ignore:
Timestamp:
Sep 24, 2015, 1:23:47 PM (9 years ago)
Author:
fvultier
Message:

New Weapon for the towerDefense minigame: The SplitGun, a weapon that shoots one projectile that splits up into multiple projectiles after a specified time, these new projectiles may split up again… The weapon may be used by any Oxonox Spaceship.

File:
1 edited

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  • code/branches/towerdefenseFabien/src/modules/towerdefense/TowerDefense.cc

    r10591 r10592  
    8181#include "chat/ChatManager.h"
    8282#include "core/CoreIncludes.h"
    83 /* Part of a temporary hack to allow the player to add towers */
    84 #include "core/command/ConsoleCommand.h"
    85 
    8683
    8784namespace orxonox
     
    103100        this->waveSize_ = 0;
    104101        offset_ = Vector3(0,0,10);
    105 
    106         //this->stats_ = new TowerDefensePlayerStats();
    107102    }
    108103
     
    178173
    179174        en1->setTeam(2);
    180 
    181         //orxonox::WeakPtr<WaypointController> controller = new WaypointController(this->center_->getContext());
    182         //controller->setControllableEntity(en1);
    183         //en1->setController(controller);
    184175
    185176        WaypointController* controller = (WaypointController*)(en1->getXMLController());
     
    340331            timeSinceLastSpawn_ = 0.0;
    341332
    342             timeUntilNextWave_ = waveNumber_+10;
     333            timeUntilNextWave_ = waveNumber_+20;
    343334            waveSize_ = waveNumber_+5;
    344335        }
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