Changeset 10528 in orxonox.OLD for trunk/src/world_entities/weapons/weapon_manager.cc
- Timestamp:
- Jan 31, 2007, 12:13:14 AM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
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trunk/src/world_entities/weapons/weapon_manager.cc
r10526 r10528 441 441 if( firingWeapon != NULL) 442 442 { 443 PRINTF(0)("!=NULL\n");444 443 if( firingWeapon->getCurrentState() == WS_SHOOTING) continue; 445 PRINTF(0)("FIRE\n");446 444 447 445 firingWeapon->requestAction(WA_SHOOT); … … 464 462 { 465 463 firingWeapon = this->currentSlotConfig[i]->getCurrentWeapon(); 466 if( firingWeapon != NULL) firingWeapon->requestAction(WA_NONE); 464 if( firingWeapon != NULL) 465 firingWeapon->requestAction(WA_NONE); 467 466 } 468 467
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