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Ignore:
Timestamp:
May 27, 2015, 4:23:44 PM (9 years ago)
Author:
meggiman
Message:

Bugfix: Game crashed if a pawn was directly hit by the bomb. Changed Radar Color to red.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h

    r10455 r10502  
    4848                static const float LIFETIME;
    4949
    50                 bool isDetonated_; //Used to check whether the Bomb has to be destroyed during next tick.
     50                bool hasCollided_;
    5151                float timeToLife_; //Time the bomb flies before it explodes.
    5252                WorldSound* bombSound_;
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