- Timestamp:
- May 27, 2015, 4:23:44 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h
r10455 r10502 48 48 static const float LIFETIME; 49 49 50 bool isDetonated_; //Used to check whether the Bomb has to be destroyed during next tick.50 bool hasCollided_; 51 51 float timeToLife_; //Time the bomb flies before it explodes. 52 52 WorldSound* bombSound_;
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