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Timestamp:
May 27, 2015, 1:11:01 PM (9 years ago)
Author:
maxima
Message:

Pres level modified

File:
1 edited

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  • code/branches/presentationFS15/data/levels/includes/weaponSettingsFS15.oxi

    r10486 r10498  
    1     <weaponslots>
    2       <WeaponSlot position="-15.0,-1.5,0" />
    3       <WeaponSlot position=" 15.0,-1.5,0" />
    4       <WeaponSlot position="    0,   0,0" />
    5     </weaponslots>
    6     <weaponsets>
    7       <WeaponSet firemode=0 />
    8       <WeaponSet firemode=1 />
    9       <WeaponSet firemode=2 />
    10       <WeaponSet firemode=3 />
    11       <WeaponSet firemode=4 />
    12     </weaponsets>
    13     <weapons>
    14       <WeaponPack>
    15         <links>
    16           <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
    17           <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
    18           <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
    19           <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
    20           <DefaultWeaponmodeLink firemode=4 weaponmode=4 />
    21         </links>
    22         <Weapon>
    23           <attached>
    24             <Model mesh="LightningGun.mesh" pitch="100" roll="90" yaw="90" position="0,-1.3,0" />
    25             <Model mesh="LightningGun-s.mesh" pitch="78" roll="90" yaw="90" position="0.2,-1.3,0" />
    26             <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-76" yaw="-90" position="-1.5,1,0.3" scale=0.6 />
    27           </attached>
    28           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 0.1, 1.6,-2" />
    29           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6, 1.3,-2" />
    30           <LightningGun mode=1 muzzleoffset="0,0,0" damage=3.14159 shielddamage=20 />
    31         </Weapon>
    32         <Weapon>
    33           <attached>
    34             <Model mesh="LightningGun.mesh" pitch="103" roll="90" yaw="90" position="0,-1.35,0" />
    35             <Model mesh="LightningGun-s.mesh" pitch="103" roll="90" yaw="90" position="0.2,-1.35,0" />
    36             <Model mesh="hs-w01_reduced.mesh" roll="90" pitch="-104" yaw="-90" position="0,1.3,0.3" scale=0.6 />
    37           </attached>
    38           <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6, 1.3, -2.0" />
    39           <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1, 1.6, -2.0" />
    40           <LightningGun mode=1 muzzleoffset="0,0,0" damage=23 />
    41         </Weapon>
    42         <Weapon>
    43           <GravityBombFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
    44           <RocketFireOld mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
    45           <RocketFire mode=4 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
    46         </Weapon>
    47       </WeaponPack>
    48       <WeaponPack>
    49         <links>
    50           <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
    51         </links>
    52         <!--Weapon>
    53           <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
    54         </Weapon-->
    55       </WeaponPack>
    56     </weapons>
     1<weaponslots>
     2  <WeaponSlot position=" 0, 0, 0" />
     3  <WeaponSlot position=" 0, 0, 0" />
     4  <WeaponSlot position=" 0, 0, 0" />
     5  <WeaponSlot position=" 0, 0, 0" />
     6</weaponslots>
     7<weaponsets>
     8  <WeaponSet firemode=0 />
     9  <WeaponSet firemode=1 />
     10  <WeaponSet firemode=2 />
     11  <WeaponSet firemode=3 />
     12  <WeaponSet firemode=4 />
     13</weaponsets>
     14<weapons>
     15  <WeaponPack>
     16    <links>
     17      <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
     18      <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
     19      <DefaultWeaponmodeLink firemode=2 weaponmode=2 />
     20      <DefaultWeaponmodeLink firemode=3 weaponmode=3 />
     21      <DefaultWeaponmodeLink firemode=4 weaponmode=4 />
     22    </links>
     23    <Weapon>
     24      <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
     25      <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -11.4, 0, -5" />
     26      <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
     27      <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 11.4, 0, -5" />
     28    </Weapon>
     29    <Weapon>
     30      <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
     31      <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" -15, 1.6, -2" />
     32      <HsW01 mode=0 munitionpershot=0 delay=0     damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
     33      <HsW01 mode=0 munitionpershot=0 delay=0.125 damage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 15, 1.6, -2" />
     34    </Weapon>
     35    <Weapon>
     36      <LaserFire mode=1 munitionpershot=0 muzzleoffset="2.2,6,16" damage=30 shielddamage=20 />
     37      <LaserFire mode=1 munitionpershot=0 muzzleoffset="-2.2,6,16" damage=30 shielddamage=20 />
     38      <GravityBombFire mode=2 muzzleoffset="0,0,0" damage=30 shielddamage=20 />
     39      <RocketFireOld mode=3 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
     40      <RocketFire mode=4 muzzleoffset="0,0,0" damage=30 healthdamage=50 shielddamage=20 />
     41    </Weapon>
     42  </WeaponPack>
     43  <WeaponPack>
     44    <links>
     45      <DefaultWeaponmodeLink firemode=1 weaponmode=0 />
     46    </links>
     47    <!--Weapon>
     48      <EnergyDrink mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare"muzzleoffset="2,-0.2,-1" />
     49    </Weapon-->
     50  </WeaponPack>
     51</weapons>
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