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Ignore:
Timestamp:
May 7, 2015, 5:43:36 PM (9 years ago)
Author:
meggiman
Message:

Added new models and fixed dammage bug. Bomb now fully working.

File:
1 edited

Legend:

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  • code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h

    r10391 r10435  
    6565                        void detonate();
    6666                private:
     67                static const float LIFETIME;
     68
    6769                bool isDetonated_; //Used to check whether the Bomb has to be destroyed during next tick.
    6870                float timeToLife_; //Time the bomb flies before it explodes.
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