- Timestamp:
- May 7, 2015, 5:43:36 PM (9 years ago)
- File:
-
- 1 edited
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code/branches/weaponFS15/src/modules/weapons/projectiles/GravityBomb.h
r10391 r10435 65 65 void detonate(); 66 66 private: 67 static const float LIFETIME; 68 67 69 bool isDetonated_; //Used to check whether the Bomb has to be destroyed during next tick. 68 70 float timeToLife_; //Time the bomb flies before it explodes.
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