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Ignore:
Timestamp:
Jan 14, 2007, 4:34:23 PM (19 years ago)
Author:
nicolasc
Message:

inital upload of projectile_weapon, started usage in spike_ball

File:
1 edited

Legend:

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  • branches/playability/src/world_entities/projectiles/spike_ball.h

    r10224 r10235  
    77#define _SPIKE_BALL_H
    88
    9 #include "projectile.h"
     9#include "projectile_weapon.h"
    1010#include "effects/billboard.h"
    1111
    12 #include "../weapons/spike_launcher.h"
     12// #include "../weapons/spike_launcher.h"
    1313
    1414
     
    1616
    1717class Vector;
    18 class Weapon;
     18class ProjectileWeapon;
    1919class SpriteParticles;
    2020class ParticleEmitter;
    2121class FastFactory;
    22 class WeaponManager;
     22class FastFactory;
    2323
    2424
    25 class SpikeBall : public Projectile
     25class SpikeBall : public ProjectileWeapon
    2626{
    2727  ObjectListDeclaration(SpikeBall);
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