Changeset 10235 in orxonox.OLD for branches/playability/src/world_entities/projectiles/spike_ball.h
- Timestamp:
- Jan 14, 2007, 4:34:23 PM (17 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/projectiles/spike_ball.h
r10224 r10235 7 7 #define _SPIKE_BALL_H 8 8 9 #include "projectile .h"9 #include "projectile_weapon.h" 10 10 #include "effects/billboard.h" 11 11 12 #include "../weapons/spike_launcher.h"12 // #include "../weapons/spike_launcher.h" 13 13 14 14 … … 16 16 17 17 class Vector; 18 class Weapon;18 class ProjectileWeapon; 19 19 class SpriteParticles; 20 20 class ParticleEmitter; 21 21 class FastFactory; 22 class WeaponManager;22 class FastFactory; 23 23 24 24 25 class SpikeBall : public Projectile 25 class SpikeBall : public ProjectileWeapon 26 26 { 27 27 ObjectListDeclaration(SpikeBall);
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