Changeset 10177 in orxonox.OLD for branches/ai/src/ai/movement_module.h
- Timestamp:
- Jan 3, 2007, 6:39:09 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/ai/src/ai/movement_module.h
r10138 r10177 13 13 14 14 public: 15 MovementModule() {}15 MovementModule(); 16 16 inline MovementModule(NPC2* object){ this->myNPC=object; this->myWorldEntity=(WorldEntity*)object;} 17 17 virtual ~MovementModule(){} … … 21 21 static void setDistanceToNPC(float newValue); 22 22 static void setMaxAccleartion(float newValue); 23 // 23 static void setTestValue(float newValue); 24 static void setTestValue2(float newValue); 25 24 26 private: 25 26 // static std::vector<NPC2*> npcList;27 // static std::vector<Vector> npcPosition;28 // static std::vector<float> npcRadius;29 // static std::vector<int> npcSwarm;30 // static std::vector<int> npcTeam;31 //32 // static Vector playerPosition;33 // static Vector playerMovement;34 // static float playerRadius;35 36 37 27 Vector myMovement; 38 28 float myMaxAccleration; … … 44 34 static float distanceToPlayer; 45 35 static float distanceToNPC; 36 static float testValue; 37 static float testValue2; 38 39 int tickCount; 40 int randomFreq; 41 Vector randomVector; 46 42 }; 47 43
Note: See TracChangeset
for help on using the changeset viewer.